S grade and big sellout | 2008-08-28

Hell yes I reached 3rd class ... and then hards time have come...Reaching dreamed by me S grade brings me a lot more problems then I though. Why's that you can ask. Of course price of gear pinned me down.


As i did 76 level I started to thinking that maybe full S grade gear is in my range. Of course we are not talking only about Draconic Bow but full Draconic Set. To my suprise i'm really close to it but still I don't have all money. Difference is not big but spending all your money is never a good idea - You simply loosing cash flow coz You don't have resources to invest in new things. So in order to don't become "rich beggar" I looked at my bottomless warehouse once again :)


If you dear ready by a chance need any of those items feel free to contact with me.
Here is Sylvian's sellout list:

- +3 Shyeed Bow w/Focus SA
- Bloody Orchid w/Focus SA [SOLD]
- Foundation Zubei's Gloves (it's new CT2 rare craft item)
- 2x Zubei's Helmet
- 2x Zubei's Gloves
- 3x Blue Wolf Helmet [SOLD]
- 3x Black Ore Earring
- 7x Mid Grade LS 70 level

Please help poor dwarfie ^^

Wind of change... | 2008-08-14

So it happened - a new chronicle Garcia went live on retail servers. With new update a lot of things changed, especially from mine point of view.

First and most sad thing for me is archers nerf. Since now on damage from bow depends on a distance between attacker and his target. The closer the target is the less damage it recive. To be more specific - at maximum range I do 100% of damage (i think it was increased by about ~5% even if there is no info about such thing in patch notes), but when a targetd aproach to close combat range damage is reduced only to 50% of maximum value! This is quite big shaft. Especially with new mob features - like using soulshots and ultimate defence skill. So basicly first day with CT2 was pretty scarry, when I was almost killed by treasure chest which crited on me twice for 1,6k dmg. With evasion boost and halfed my dmg output i had hard time with killing that thing ;)But after couple of hours you simply getting used to this. What's more we can do - nothing, only adopt to new situation.

Now the good things. CT2 Introduce new feature called Vitality System (same thing as Warld of Warcraft Resting system). Basicly when you are offline or sitting in town, Vitality is chargeing up (to max of 4 levels). At each level you get bonus of 50% more XP/SP gained while hunting (at 4lev it's 300% of basic XP). Vitality is used quite fast - especially last 4rd level, but it's really sweet thing for people like me. I don't have to much time for playing, so vitality for a most of time will be charged up a bit, bringing me much more XP then usuall. Hell yeah - here I come S grade!

Last and most awaiting change is Bounty Hunter new skill, called Fatal Strike. It's our first cleary offensive skill which actually do some damage. Unfortunetly it's doing way less damage then i thought (it gives something more like 200 dmg more then Hammer Crush, with sliiiiiggghhhhtt chance of landing leather blow). It's really not helping in XP at all - but at least it's damn nice thing to have in PvP.Coz I had accident with bots in Dark Omen Catacumbs, let say i could test it quite good :) Now i'm able to spam skills: Hammer Crush, Fatal Strike, one normal hit and again hammer crush. So after all i'm pleased :)

And that's all. I'm going to grinding... 44 000 XP from a single mob is a honey to my ears :]

Ding! | 2008-08-11

So finaly i reached 75 level on my sub class. Now it’s time to finish quests for nobless.
I belive i should have all ingredements for Hellfire Oil already - so this should be done quite fast ^^

Keep fingers crossed.